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July 06, 2006
Game Software Development Becomes Agile
Here's an interesting look at the Agile Process in the context of game software design and development. Rory McGuire explores some of the difference between the "traditional" Waterfall method and the Scrum method of building software. He goes into some depth in terms of the advantages of Agile vs Waterfall and how it is or may become a strategic advantage for those game companies who exploit its benefits. Read it here: http://www.gamasutra.com/features/20060628/mcguire_01.shtml
Posted by rswall on July 6, 2006 | Permalink
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